The NSE Nifty 50 closed 18.55 points 0.08% higher at 21,946.95, while the BSE Sensex closed 20.79 points or 0.03% higher at 72,206.88.
We got our first look at Mouse back in May, and it was immediately intriguing: How could you not be at least a little curious about an M-rated FPS with a visual style clipped straight out of 1930s Disney animations? It was very barebones at the time, just some concept art and early animation clips, but now we’ve got a better look at what’s coming courtesy of IGN, and I am no longer just intrigued—I am interested.
Mouse, as described on its Steam page, is “a gritty and noir-fueled FPS shooter that draws inspiration from classic cartoons of the 1930s.” Players will take on the role of a private detective in a noir city riddled with corruption, and embark upon a quest for justice that will of course lean heavily on guns, explosives, and the occasional head-popping uppercut.
That sounds like a good time, but what really sells Mouse at this point is how it looks: It’s basically Steamboat Willie with a Tommy gun and some TNT. Cuphead is the obvious comparison but I’d say…
Ubisoft announced earlier today that Skull and Bones is delayed yet again, and naturally we took the opportunity to have some fun with it. But word of the delay came as part of a much larger update reflecting real trouble at the company: Ubisoft is struggling, and has opted to cancel three more unannounced projects in order to focus on its existing brands and live services.
The game industry in recent years has shifted toward “mega-brands and long-lasting titles that can reach players across the globe, across platforms and business models,” Ubisoft said in the update. Over the past four years, Ubisoft has attempted to do the same with its own major properties, including Assassin’s Creed, Far Cry, Ghost Recon, Rainbow Six, and The Division. But it hasn’t paid off: Games announced during the “investment phase” of this strategic shift have yet to come out, and its most recent releases have not met expectations.
“We are clearly disappointed by our recent performance,” Ubisof…
The UK government has reiterated its commitment to the country becoming a world crypto hub, and is considering the introduction of a “digital pound”. The BBC reports that Andrew Griffith, the economic secretary to the treasury, told MPs that a public consultation on the proposed national currency will launch within weeks.
The current government is Conservative but it doesn’t seem very conservative about this, with Griffith telling the Treasury Select Committee: “I want to see us establish a regime, and this is within the [Financial Services and Markets Bill], for the wholesale use for payment purposes of stablecoins”.
Stablecoins are a crypto asset designed to have a value fixed to that of traditional currencies or other assets. It should be pointed out that stablecoins, as with every crypto asset, are capable of spectacular collapse: as we saw last year with Terra USD.
“Central banks around the world are developing or exploring digital currencies,” said Gri…
Generative AI in gaming has been a gnarled, thorny subject for the past few years. Recent experiments have raised the hackles of artists and writers alike—though thus far said experiments have mostly proved that it does a bad job of replicating the human touch.
As I mentioned last week, I feel like tech like Ubisoft’s “Neo NPCs” target the poor idea of creating a game you can play forever—something no-one really needs, even if the science fiction of the idea is appealing.
Not to mention the looming worry of human creatives—artists, writers, voice actors—losing their livelihoods. It’s a shame that the focus of these efforts feels so askew, since there are actually some pretty good use cases for machine learning that could help artists rather than replace them.
World of Warcraft isn’t fully buying into the Generative AI goldrush, though—that’s according to franchise director John Hight, who drew a similar line in the sand via…
One of the more interesting things about WoW Classic’s Season of Discovery (SoD) is how it’s recaptured that vanilla feeling of going on little adventures. This is done mainly through its runes system.
In case you’re unfamiliar, every class in SoD has access to runes that give them important, build-defining abilities. For example, to get a Molten Blast that lets my shaman hold aggro as a tank, I had to team up with three other randoms to Flame Shock a lobster man out of a block of ice.
In other places, these runes have also recaptured the old-school feeling of getting absolutely screwed over by complete strangers.
On the Blizzard forums last week, a player by the name of Soulflash told the tale of their stolen Lake of Fire rune. This is a pretty important rune for Warlocks, making their Rain of Fire spell leave a patch that increases their fire (and pet damage) dealt against enemies inside of it.
To get this thing, you need to buy a set of Demolit…
One of the best things about Sea of Thieves is the lurking spectre of danger in every encounter: Is that rapidly-approaching brigantine looking to team up, or looking for a fight? But not everyone cares for my particular brand of “excitement,” and for those folks developer Rare is adding a new game mode called Safer Seas that will enable players to sail the high seas alone or with a chosen group of friends.
“Over the last five years of creating Sea of Thieves, the game has grown into this huge experience with so many diverse aspects to it, and the reality of that is, we want to teach people how to play the game, but we also don’t want to lose the joy of discovery,” creative director Mike Chapman said. “So the way we think about Safer Seas is as a great way to learn the essentials of Sea of Thieves, to be able to learn the flow and the pace of the game before then moving on to High Seas.”
High Seas is what the current game mode will be called once Safer Seas goes live.
Share Market News Today | Sensex, Nifty, Share Prices Highlights: The benchmark equity indices closed on a flat note. The NSE Nifty 50 closed 1.10 points or 0.01% higher to settle at 21,930.50, while the BSE Sensex lost 34.09 points or 0.05% to settle at 72,152.00. The broader indices closed in the green, with midcap and smallcap stocks surging the most. Bank Nifty index gained 127.70 points or 0.28% to settle at 45,818.50.
Capital markets regulator Sebi has barred two individuals from the securities markets for two years and ordered them to return Rs 82.5 lakh collected from investors through unregistered investment advice services.
Also, they have been restrained from associating as directors or key managerial personnel with any listed public company for two years. Further, Sebi has imposed a fine of Rs 2 lakh each on them.
Those barred by Sebi are Chandrapratap Singh Naruka, proprietor of W Gain Research & Development.Com, and Amarjeet Singh Trehan.
PM Modi expresses ‘concern’ over Ukraine, West Asia conflicts; advocates for peace talks HCL Tech appoints Shiv Walia as Chief Financial Officer, Prateek Aggarwal resigns Former External Affairs Minister Natwar Singh passes away at 93; PM Modi expresses condolences CBI arrests ED assistant director for accepting Rs 20 lakh bribe from Mumbai jeweller
In its order passed on Tuesday, the regulator found that …